Dragon’s Dogma 2 director says GTA 5 inspired a key element in the new game

He admired how Rockstar Games created the “feeling of a living world”

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Capcom’s long-awaited sequel toDragon’s Dogmamay be set in a fantasy world, but its director, Hideaki Itsuno, has revealed that Rockstar Games’Grand Theft Auto5has inspired the upcoming game’s approach to creating a “living world”.

During aninterview with VGC, Itsuno explained that the main goal withDragon’s Dogma 2was to “take things that we couldn’t achieve inDragon’s Dogmaat the time it came out” and make them a reality, but he also cited Rockstar’s eternally popular 2013 title as an external source of inspiration.

“If I had to pick one other game that came out in the meantime, I would actually sayGTA 5,” he said. “I kind of admired how they were able to create a world in which it really felt like the NPCs were going about their lives independently of the player.

“All kinds of interesting emergent behavior could happen whenever you were exploring the city and all kinds of weird accidents felt like it [sic] would happen whether you were there or not,” he continued. “That feeling of a living world is something that I’ve definitely tried to achieve inDragon’s Dogma 2.”

It sounds likeDragon’s Dogmafans have plenty to be excited about, anyway. During the Capcom Showcase in June, it was revealed that the upcoming sequel’s world will be"roughly four times the size" of the original title’s setting, Gransys, which was already pretty chunky in the first place.

It’s not currently known when exactlyDragon’s Dogma 2will be released, but it’s set to hit PC and current-generation consoles (PS5andXbox Series X|S) at some point in 2024.

We’ve already had a bumper year for video games, but even more releases are around the corner - you can keep up with them with our roundup ofupcoming games. If you’re looking for something to play right now, be sure to check out our lists of thebest PS5 gamesandbest Xbox Series X games.

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Catherine is a News Writer for TechRadar Gaming. Armed with a journalism degree from The University of Sheffield, she was sucked into the games media industry after spending far too much time on her university newspaper writing about Pokémon and cool indie games, and realising that was a very cool job, actually. She previously spent 19 months working at GAMINGbible as a full-time journalist. She loves all things Nintendo, and will never stop talking about Xenoblade Chronicles.

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