Red Dead Redemption selling for $50 is “commercially accurate” according to Take-Two

A 13-year-old game, everybody

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The $50 / £40 price point for a straight port of 13-year-oldRed Dead RedemptiononPS4andNintendo Switchis “commercially accurate”, according to Take-Two CEO Strauss Zelnick.

The CEOdescribed this to IGNin an interview following a recent earnings call for the company. Saying it’s “commercially accurate” would imply that the company could potentially point to some data that would indeed show that it was “commercially accurate” - this is not quite the case, unfortunately, as the full quote reads: “That’s just what we believe is the commercially accurate price for it”. Obviously, Take-Two and Rockstar can price their own games wherever they want, but I’m not sure they’ll find many folks also believing that it’s an accurate price point in today’s industry - including among their own fanbase.

As a reminder, it was revealed by Rockstar this week thatRed Dead Redemptionwas getting a port to PS4 and Nintendo Switch- a port that is the main game and theUndead Nightmareexpansion bundled up together. Responding to whether the inclusion of the expansion was responsible for the (relatively) high price tag, Zelnick did say that it “was a great standalone game”, and its inclusion in this re-release makes it “great value for customers”. There’s no doubting the best ‘value’ on offer here is just convenience - a visual overhaul or something would at least be a tangible upgrade and offering of value…

Anyway, nobody will deny thatRed Dead Redemptionis one of the best games of the last two decades, easily. One of thebest open-world games,andit’s good enough to warrant being playable on all modern systems - but pricing it as if it were a brand-new current-gen game (nearly) on two consoles which are also themselves, well, ‘old’ seems quite punchy and also a great shame.

MightRed Dead Redemptionautomatically become one of thebest PS4 gamesor thebest Nintendo Switch gamesas a result? Quite possibly.

The Red Dead series is widely regarded as one of the best of all times: see how it stacks up against our picks for thebest single-player games.

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Rob is the Managing Editor of TechRadar Gaming, a video games journalist, critic, editor, and writer, and has years of experience gained from multiple publications. Prior to being TechRadar Gaming’s Managing Editor, he was TRG’s Deputy Editor, and a longstanding member of GamesRadar+, being the Commissioning Editor for Hardware there for years, while also squeezing in a short stint as Gaming Editor at WePC just before joining TechRadar Gaming. He is also a writer on tech, gaming hardware, and video games but also gardens and landscapes, combining the two areas in an upcomingbook on video game landscapesthat you can back and pre-order now.

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