Star Wars Outlaws' presentation will be pretty close to the original trilogy

The 70s strike back

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Some good news if you’re looking forward toStar WarsOutlaws,as developer Massive Entertainment seems like it’s going all-in on attention to detail.

Star Wars Outlawscreative director Julian Gerighty, in an interview withEdge Magazine, confirmed the team is doing everything it can to put forward an authentic 1970s filmic experience. That includes everything from editing techniques in cutscenes all the way to the various items and gadgets protagonist Kay Vess will make use of during her adventure.

Star Wars Outlawsis set between the events ofThe Empire Strikes BackandReturn of the Jedi,so Massive Entertainment “wanted to emulate that feel,” Gerighty confirms to Edge. He adds that the developer is working on technology for the game “which emulates some of the lenses of the 1970s […] so you have the vignetting, film grain, lens breathing, the curvature of a thicker lens, the slight lens flares.” (thanks,The Loadout)

It doesn’t stop there. Massive Entertainment is also trying to emulate the limitations filmmakers would’ve had back in the 70s and 80s when it comes to prop design. “It can even come down to something as granular as the industrial design of Kay’s binoculars," says Gerighty. “You can’t understand the constraints, the design philosophies, and principles that go into creating something like a new gadget, or a pistol, or a creature. That’s something we’ve had to learn.”

It’s reassuring to hear that Massive Entertainment seems to care about the visual language of the Star Wars universe. It’s reminiscent of the lengths Creative Assembly went to withAlien Isolation’sbrand of replicating analog technologyfor its authentic horror experience.

Star Wars games, in general, have a very strong track record of maintaining the feel of the movies and extended universe. Whether that beStar Wars Battlefront’scommitment to sound design or evenEpisode 1 Racer’sroaring, atmospheric podraces, it’s almost always a big draw of Star Wars titles. It’s good to see that hasn’t been lost withStar Wars Outlaws.

In other Ubisoft game-related news, it seems the publisher currently hasno plans for Assassin’s Creed Mirage DLC, which looks to be a step back from the rather dense roadmaps offered for prior games in the series.

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Rhys is TRG’s Hardware Editor, and has been part of the TechRadar team for more than two years. Particularly passionate about high-quality third-party controllers and headsets, as well as the latest and greatest in fight sticks and VR, Rhys strives to provide easy-to-read, informative coverage on gaming hardware of all kinds. As for the games themselves, Rhys is especially keen on fighting and racing games, as well as soulslikes and RPGs.

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