Ubisoft has canceled Immortals Fenyx Rising sequel
Actually very mortal
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After initial reports indicating that Ubisoft had seemingly canceled a potential Immortals Fenyx Rising sequel, it now appears that this is true, with Ubisoft confirming a redirection of resources and creative teams.
As reported byVGC, reports first started circulating yesterday that indicated Ubisoft leadership had decided to can a sequel to the Greek mythology-inspired RPG.
Subsequently, this morning we reached out to Ubisoft for comment on this. In a return statement provided to us here at TechRadar Gaming, the company was a little vague about the cancelation. Still, it did seem to confirm that significant change was happening at the company’s Montreal studio. The statement read: “As part of our global strategy, we are redirecting and reallocating some creative teams and resources within the Quebec studio to other unannounced projects. The expertise and technologies these teams developed will serve as an accelerator for the development of these key projects focused on our biggest brands. We have nothing further to share at this time.”
This reallocation of resources is probably the reported moving of folks to some of Ubisoft’s biggest franchises, such asAssassin’s Creed,Far Cryperhaps, and maybe some of theTom Clancyseries of games too. With development surely at a late stage forAssasson’s Creed Mirage, it’s probably safe to assume that those games currently amid longer development, like theSplinter Cell remakeor something likePrince of Persia The Lost Crownare the likeliest candidates.
It was first mooted - again byVGC- that Ubisoft had intended to makeImmortals Fenyx Risinga genuine franchise with possible moves over to other mythologies to inform future game settings. This now seems not to be the case, and the original game and its DLC are likely all that it will extend to.
And if you’re looking for more info on big games, check out our list ofupcoming gamesand our guide to thebest Assassin’s Creed gamesgoing right now for something more Ubisoft-specific.
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Rob is the Managing Editor of TechRadar Gaming, a video games journalist, critic, editor, and writer, and has years of experience gained from multiple publications. Prior to being TechRadar Gaming’s Managing Editor, he was TRG’s Deputy Editor, and a longstanding member of GamesRadar+, being the Commissioning Editor for Hardware there for years, while also squeezing in a short stint as Gaming Editor at WePC just before joining TechRadar Gaming. He is also a writer on tech, gaming hardware, and video games but also gardens and landscapes, combining the two areas in an upcomingbook on video game landscapesthat you can back and pre-order now.
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